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authorAdrian Lang <mail@adrianlang.de>2011-11-10 15:43:15 +0100
committerAdrian Lang <mail@adrianlang.de>2011-11-10 15:43:15 +0100
commit16a774a8a61756df2d8fb813bfbaed98b42e3e65 (patch)
tree3a48d311e74ccbf4017330cef8af00003b0ddb34 /lib/scripts/events.js
parent662a7b3fcc22d8327026bc1ef161a096683f1580 (diff)
parenta5a71ecfcc1ed6bfca1995b39cd0abe4b8dd9eeb (diff)
downloadrpg-16a774a8a61756df2d8fb813bfbaed98b42e3e65.tar.gz
rpg-16a774a8a61756df2d8fb813bfbaed98b42e3e65.tar.bz2
Merge branch 'master' into stable
Conflicts: doku.php
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diff --git a/lib/scripts/events.js b/lib/scripts/events.js
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-// written by Dean Edwards, 2005
-// with input from Tino Zijdel
-
-// http://dean.edwards.name/weblog/2005/10/add-event/
-
-function addEvent(element, type, handler) {
- // assign each event handler a unique ID
- if (!handler.$$guid) handler.$$guid = addEvent.guid++;
- // create a hash table of event types for the element
- if (!element.events) element.events = {};
- // create a hash table of event handlers for each element/event pair
- var handlers = element.events[type];
- if (!handlers) {
- handlers = element.events[type] = {};
- // store the existing event handler (if there is one)
- if (element["on" + type]) {
- handlers[0] = element["on" + type];
- }
- }
- // store the event handler in the hash table
- handlers[handler.$$guid] = handler;
- // assign a global event handler to do all the work
- element["on" + type] = handleEvent;
-};
-// a counter used to create unique IDs
-addEvent.guid = 1;
-
-function removeEvent(element, type, handler) {
- // delete the event handler from the hash table
- if (element.events && element.events[type]) {
- delete element.events[type][handler.$$guid];
- }
-};
-
-function handleEvent(event) {
- var returnValue = true;
- // grab the event object (IE uses a global event object)
- event = event || fixEvent(window.event, this);
- // get a reference to the hash table of event handlers
- var handlers = this.events[event.type];
- // execute each event handler
- for (var i in handlers) {
- if (!handlers.hasOwnProperty(i)) continue;
- if (handlers[i].call(this, event) === false) {
- returnValue = false;
- }
- }
- return returnValue;
-};
-
-function fixEvent(event, _this) {
- // add W3C standard event methods
- event.preventDefault = fixEvent.preventDefault;
- event.stopPropagation = fixEvent.stopPropagation;
- // fix target
- event.target = event.srcElement;
- event.currentTarget = _this;
- // fix coords
- var base = (document.documentElement.scrollTop?document.documentElement:document.body);
- event.pageX = (typeof event.pageX !== 'undefined') ? event.pageX : event.clientX + base.scrollLeft;
- event.pageY = (typeof event.pageY !== 'undefined') ? event.pageY : event.clientY + base.scrollTop;
-
- return event;
-};
-fixEvent.preventDefault = function() {
- this.returnValue = false;
-};
-fixEvent.stopPropagation = function() {
- this.cancelBubble = true;
-};
-
-
-/**
- * Pseudo event handler to be fired after the DOM was parsed or
- * on window load at last.
- *
- * @author based upon some code by Dean Edwards
- * @author Dean Edwards
- * @link http://dean.edwards.name/weblog/2006/06/again/
- */
-window.fireoninit = function() {
- // quit if this function has already been called
- if (arguments.callee.done) return;
- // flag this function so we don't do the same thing twice
- arguments.callee.done = true;
- // kill the timer
- if (_timer) {
- clearInterval(_timer);
- _timer = null;
- }
-
- if (typeof window.oninit == 'function') {
- window.oninit();
- }
-};
-
-/**
- * Run the fireoninit function as soon as possible after
- * the DOM was loaded, using different methods for different
- * Browsers
- *
- * @author Dean Edwards
- * @link http://dean.edwards.name/weblog/2006/06/again/
- */
- // for Mozilla
- if (document.addEventListener) {
- document.addEventListener("DOMContentLoaded", window.fireoninit, null);
- }
-
- // for Internet Explorer (using conditional comments)
- /*@cc_on
- @if (@_win32)
- document.write("<scr" + "ipt id=\"__ie_init\" defer=\"true\" src=\"//:\"><\/script>");
- var script = document.getElementById("__ie_init");
- script.onreadystatechange = function() {
- if (this.readyState == "complete") {
- window.fireoninit(); // call the onload handler
- }
- };
- @end @*/
-
- // for Safari
- if (/WebKit/i.test(navigator.userAgent)) { // sniff
- var _timer = setInterval(function() {
- if (/loaded|complete/.test(document.readyState)) {
- window.fireoninit(); // call the onload handler
- }
- }, 10);
- }
-
- // for other browsers
- window.onload = window.fireoninit;
-
-
-/**
- * This is a pseudo Event that will be fired by the fireoninit
- * function above.
- *
- * Use addInitEvent to bind to this event!
- *
- * @author Andreas Gohr <andi@splitbrain.org>
- * @see fireoninit()
- */
-window.oninit = function(){};
-
-/**
- * Bind a function to the window.init pseudo event
- *
- * @author Simon Willison
- * @see http://simon.incutio.com/archive/2004/05/26/addLoadEvent
- */
-function addInitEvent(func) {
- var oldoninit = window.oninit;
- if (typeof window.oninit != 'function') {
- window.oninit = func;
- } else {
- window.oninit = function() {
- oldoninit();
- func();
- };
- }
-}
-
-/**
- * Bind variables to a function call creating a closure
- *
- * Use this to circumvent variable scope problems when creating closures
- * inside a loop
- *
- * @author Adrian Lang <lang@cosmocode.de>
- * @link http://www.cosmocode.de/en/blog/gohr/2009-10/15-javascript-fixing-the-closure-scope-in-loops
- * @param functionref fnc - the function to be called
- * @param mixed - any arguments to be passed to the function
- * @returns functionref
- */
-function bind (fnc) {
- var args = Array.prototype.slice.call(arguments, 1);
- return function() {
- return fnc.apply(this, args);
- };
-}