diff options
author | Andreas Gohr <andi@splitbrain.org> | 2006-04-30 20:21:56 +0200 |
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committer | Andreas Gohr <andi@splitbrain.org> | 2006-04-30 20:21:56 +0200 |
commit | a531dd93f9395d400a0b60d27b57672d916aebc1 (patch) | |
tree | ea2ccd6bbd005202542d7bafa833d4f05ebdcfd2 /lib/scripts | |
parent | 95dbfe5721704a800c0f108c048ab3cb5e13de3b (diff) | |
download | rpg-a531dd93f9395d400a0b60d27b57672d916aebc1.tar.gz rpg-a531dd93f9395d400a0b60d27b57672d916aebc1.tar.bz2 |
minor javascript cleanup
darcs-hash:20060430182156-7ad00-1548636dbfaa9fc0b25c26e4121f763a485c2f9c.gz
Diffstat (limited to 'lib/scripts')
-rw-r--r-- | lib/scripts/events.js | 222 |
1 files changed, 111 insertions, 111 deletions
diff --git a/lib/scripts/events.js b/lib/scripts/events.js index 1002633ce..262e5ec2d 100644 --- a/lib/scripts/events.js +++ b/lib/scripts/events.js @@ -1,111 +1,111 @@ -// written by Dean Edwards, 2005
-// with input from Tino Zijdel
-
-// http://dean.edwards.name/weblog/2005/10/add-event/
-
-function addEvent(element, type, handler) {
- // assign each event handler a unique ID
- if (!handler.$$guid) handler.$$guid = addEvent.guid++;
- // create a hash table of event types for the element
- if (!element.events) element.events = {};
- // create a hash table of event handlers for each element/event pair
- var handlers = element.events[type];
- if (!handlers) {
- handlers = element.events[type] = {};
- // store the existing event handler (if there is one)
- if (element["on" + type]) {
- handlers[0] = element["on" + type];
- }
- }
- // store the event handler in the hash table
- handlers[handler.$$guid] = handler;
- // assign a global event handler to do all the work
- element["on" + type] = handleEvent;
-};
-// a counter used to create unique IDs
-addEvent.guid = 1;
-
-function removeEvent(element, type, handler) {
- // delete the event handler from the hash table
- if (element.events && element.events[type]) {
- delete element.events[type][handler.$$guid];
- }
-};
-
-function handleEvent(event) {
- var returnValue = true;
- // grab the event object (IE uses a global event object)
- event = event || fixEvent(window.event);
- // get a reference to the hash table of event handlers
- var handlers = this.events[event.type];
- // execute each event handler
- for (var i in handlers) {
- this.$$handleEvent = handlers[i];
- if (this.$$handleEvent(event) === false) {
- returnValue = false;
- }
- }
- return returnValue;
-};
-
-function fixEvent(event) {
- // add W3C standard event methods
- event.preventDefault = fixEvent.preventDefault;
- event.stopPropagation = fixEvent.stopPropagation;
- return event;
-};
-fixEvent.preventDefault = function() {
- this.returnValue = false;
-};
-fixEvent.stopPropagation = function() {
- this.cancelBubble = true;
-};
-
-
-/**
- * Pseudo event handler to be fired after the DOM was parsed or
- * on window load at last.
- *
- * @author based upon some code by Dean Edwards
- * @author Andreas Gohr
- * @see http://dean.edwards.name/weblog/2005/09/busted/
- */
-window.fireoninit = function() {
- // quit if this function has already been called
- if (arguments.callee.done) return;
- // flag this function so we don't do the same thing twice
- arguments.callee.done = true;
-
- if (typeof window.oninit == 'function') {
- window.oninit();
- }
-};
-
-/**
- * This is a pseudo Event that will be fired by the above function
- *
- * Use addInitEvent to bind to this event!
- *
- * @author Andreas Gohr
- */
-window.oninit = function(){};
-
-/**
- * Bind a function to the window.init pseudo event
- *
- * @author Simon Willison
- * @see http://simon.incutio.com/archive/2004/05/26/addLoadEvent
- */
-function addInitEvent(func) {
- var oldoninit = window.oninit;
- if (typeof window.oninit != 'function') {
- window.oninit = func;
- } else {
- window.oninit = function() {
- oldoninit();
- func();
- };
- }
-}
-
-
+// written by Dean Edwards, 2005 +// with input from Tino Zijdel + +// http://dean.edwards.name/weblog/2005/10/add-event/ + +function addEvent(element, type, handler) { + // assign each event handler a unique ID + if (!handler.$$guid) handler.$$guid = addEvent.guid++; + // create a hash table of event types for the element + if (!element.events) element.events = {}; + // create a hash table of event handlers for each element/event pair + var handlers = element.events[type]; + if (!handlers) { + handlers = element.events[type] = {}; + // store the existing event handler (if there is one) + if (element["on" + type]) { + handlers[0] = element["on" + type]; + } + } + // store the event handler in the hash table + handlers[handler.$$guid] = handler; + // assign a global event handler to do all the work + element["on" + type] = handleEvent; +}; +// a counter used to create unique IDs +addEvent.guid = 1; + +function removeEvent(element, type, handler) { + // delete the event handler from the hash table + if (element.events && element.events[type]) { + delete element.events[type][handler.$$guid]; + } +}; + +function handleEvent(event) { + var returnValue = true; + // grab the event object (IE uses a global event object) + event = event || fixEvent(window.event); + // get a reference to the hash table of event handlers + var handlers = this.events[event.type]; + // execute each event handler + for (var i in handlers) { + this.$$handleEvent = handlers[i]; + if (this.$$handleEvent(event) === false) { + returnValue = false; + } + } + return returnValue; +}; + +function fixEvent(event) { + // add W3C standard event methods + event.preventDefault = fixEvent.preventDefault; + event.stopPropagation = fixEvent.stopPropagation; + return event; +}; +fixEvent.preventDefault = function() { + this.returnValue = false; +}; +fixEvent.stopPropagation = function() { + this.cancelBubble = true; +}; + + +/** + * Pseudo event handler to be fired after the DOM was parsed or + * on window load at last. + * + * @author based upon some code by Dean Edwards + * @author Andreas Gohr + * @see http://dean.edwards.name/weblog/2005/09/busted/ + */ +window.fireoninit = function() { + // quit if this function has already been called + if (arguments.callee.done) return; + // flag this function so we don't do the same thing twice + arguments.callee.done = true; + + if (typeof window.oninit == 'function') { + window.oninit(); + } +}; + +/** + * This is a pseudo Event that will be fired by the above function + * + * Use addInitEvent to bind to this event! + * + * @author Andreas Gohr + */ +window.oninit = function(){}; + +/** + * Bind a function to the window.init pseudo event + * + * @author Simon Willison + * @see http://simon.incutio.com/archive/2004/05/26/addLoadEvent + */ +function addInitEvent(func) { + var oldoninit = window.oninit; + if (typeof window.oninit != 'function') { + window.oninit = func; + } else { + window.oninit = function() { + oldoninit(); + func(); + }; + } +} + + |