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-rw-r--r--lib/exe/js.php4
-rw-r--r--lib/scripts/events.js222
2 files changed, 115 insertions, 111 deletions
diff --git a/lib/exe/js.php b/lib/exe/js.php
index 5c7ee1dbd..05dfabac1 100644
--- a/lib/exe/js.php
+++ b/lib/exe/js.php
@@ -77,7 +77,9 @@ function js_out(){
// load files
foreach($files as $file){
+ echo "\n\n/* XXXXXXXXXX begin of $file XXXXXXXXXX */\n\n";
@readfile($file);
+ echo "\n\n/* XXXXXXXXXX end of $file XXXXXXXXXX */\n\n";
}
// init stuff
@@ -115,7 +117,9 @@ function js_out(){
// load plugin scripts (suppress warnings for missing ones)
foreach($plugins as $plugin){
+ echo "\n\n/* XXXXXXXXXX begin of $file XXXXXXXXXX */\n\n";
@readfile($plugin);
+ echo "\n\n/* XXXXXXXXXX end of $file XXXXXXXXXX */\n\n";
}
// load user script
diff --git a/lib/scripts/events.js b/lib/scripts/events.js
index 1002633ce..262e5ec2d 100644
--- a/lib/scripts/events.js
+++ b/lib/scripts/events.js
@@ -1,111 +1,111 @@
-// written by Dean Edwards, 2005
-// with input from Tino Zijdel
-
-// http://dean.edwards.name/weblog/2005/10/add-event/
-
-function addEvent(element, type, handler) {
- // assign each event handler a unique ID
- if (!handler.$$guid) handler.$$guid = addEvent.guid++;
- // create a hash table of event types for the element
- if (!element.events) element.events = {};
- // create a hash table of event handlers for each element/event pair
- var handlers = element.events[type];
- if (!handlers) {
- handlers = element.events[type] = {};
- // store the existing event handler (if there is one)
- if (element["on" + type]) {
- handlers[0] = element["on" + type];
- }
- }
- // store the event handler in the hash table
- handlers[handler.$$guid] = handler;
- // assign a global event handler to do all the work
- element["on" + type] = handleEvent;
-};
-// a counter used to create unique IDs
-addEvent.guid = 1;
-
-function removeEvent(element, type, handler) {
- // delete the event handler from the hash table
- if (element.events && element.events[type]) {
- delete element.events[type][handler.$$guid];
- }
-};
-
-function handleEvent(event) {
- var returnValue = true;
- // grab the event object (IE uses a global event object)
- event = event || fixEvent(window.event);
- // get a reference to the hash table of event handlers
- var handlers = this.events[event.type];
- // execute each event handler
- for (var i in handlers) {
- this.$$handleEvent = handlers[i];
- if (this.$$handleEvent(event) === false) {
- returnValue = false;
- }
- }
- return returnValue;
-};
-
-function fixEvent(event) {
- // add W3C standard event methods
- event.preventDefault = fixEvent.preventDefault;
- event.stopPropagation = fixEvent.stopPropagation;
- return event;
-};
-fixEvent.preventDefault = function() {
- this.returnValue = false;
-};
-fixEvent.stopPropagation = function() {
- this.cancelBubble = true;
-};
-
-
-/**
- * Pseudo event handler to be fired after the DOM was parsed or
- * on window load at last.
- *
- * @author based upon some code by Dean Edwards
- * @author Andreas Gohr
- * @see http://dean.edwards.name/weblog/2005/09/busted/
- */
-window.fireoninit = function() {
- // quit if this function has already been called
- if (arguments.callee.done) return;
- // flag this function so we don't do the same thing twice
- arguments.callee.done = true;
-
- if (typeof window.oninit == 'function') {
- window.oninit();
- }
-};
-
-/**
- * This is a pseudo Event that will be fired by the above function
- *
- * Use addInitEvent to bind to this event!
- *
- * @author Andreas Gohr
- */
-window.oninit = function(){};
-
-/**
- * Bind a function to the window.init pseudo event
- *
- * @author Simon Willison
- * @see http://simon.incutio.com/archive/2004/05/26/addLoadEvent
- */
-function addInitEvent(func) {
- var oldoninit = window.oninit;
- if (typeof window.oninit != 'function') {
- window.oninit = func;
- } else {
- window.oninit = function() {
- oldoninit();
- func();
- };
- }
-}
-
-
+// written by Dean Edwards, 2005
+// with input from Tino Zijdel
+
+// http://dean.edwards.name/weblog/2005/10/add-event/
+
+function addEvent(element, type, handler) {
+ // assign each event handler a unique ID
+ if (!handler.$$guid) handler.$$guid = addEvent.guid++;
+ // create a hash table of event types for the element
+ if (!element.events) element.events = {};
+ // create a hash table of event handlers for each element/event pair
+ var handlers = element.events[type];
+ if (!handlers) {
+ handlers = element.events[type] = {};
+ // store the existing event handler (if there is one)
+ if (element["on" + type]) {
+ handlers[0] = element["on" + type];
+ }
+ }
+ // store the event handler in the hash table
+ handlers[handler.$$guid] = handler;
+ // assign a global event handler to do all the work
+ element["on" + type] = handleEvent;
+};
+// a counter used to create unique IDs
+addEvent.guid = 1;
+
+function removeEvent(element, type, handler) {
+ // delete the event handler from the hash table
+ if (element.events && element.events[type]) {
+ delete element.events[type][handler.$$guid];
+ }
+};
+
+function handleEvent(event) {
+ var returnValue = true;
+ // grab the event object (IE uses a global event object)
+ event = event || fixEvent(window.event);
+ // get a reference to the hash table of event handlers
+ var handlers = this.events[event.type];
+ // execute each event handler
+ for (var i in handlers) {
+ this.$$handleEvent = handlers[i];
+ if (this.$$handleEvent(event) === false) {
+ returnValue = false;
+ }
+ }
+ return returnValue;
+};
+
+function fixEvent(event) {
+ // add W3C standard event methods
+ event.preventDefault = fixEvent.preventDefault;
+ event.stopPropagation = fixEvent.stopPropagation;
+ return event;
+};
+fixEvent.preventDefault = function() {
+ this.returnValue = false;
+};
+fixEvent.stopPropagation = function() {
+ this.cancelBubble = true;
+};
+
+
+/**
+ * Pseudo event handler to be fired after the DOM was parsed or
+ * on window load at last.
+ *
+ * @author based upon some code by Dean Edwards
+ * @author Andreas Gohr
+ * @see http://dean.edwards.name/weblog/2005/09/busted/
+ */
+window.fireoninit = function() {
+ // quit if this function has already been called
+ if (arguments.callee.done) return;
+ // flag this function so we don't do the same thing twice
+ arguments.callee.done = true;
+
+ if (typeof window.oninit == 'function') {
+ window.oninit();
+ }
+};
+
+/**
+ * This is a pseudo Event that will be fired by the above function
+ *
+ * Use addInitEvent to bind to this event!
+ *
+ * @author Andreas Gohr
+ */
+window.oninit = function(){};
+
+/**
+ * Bind a function to the window.init pseudo event
+ *
+ * @author Simon Willison
+ * @see http://simon.incutio.com/archive/2004/05/26/addLoadEvent
+ */
+function addInitEvent(func) {
+ var oldoninit = window.oninit;
+ if (typeof window.oninit != 'function') {
+ window.oninit = func;
+ } else {
+ window.oninit = function() {
+ oldoninit();
+ func();
+ };
+ }
+}
+
+